Game Engine Statistics 2024 – Everything You Need to Know

Are you looking to add Game Engine to your arsenal of tools? Maybe for your business or personal use only, whatever it is – it’s always a good idea to know more about the most important Game Engine statistics of 2024.

My team and I scanned the entire web and collected all the most useful Game Engine stats on this page. You don’t need to check any other resource on the web for any Game Engine statistics. All are here only 🙂

How much of an impact will Game Engine have on your day-to-day? or the day-to-day of your business? Should you invest in Game Engine? We will answer all your Game Engine related questions here.

Please read the page carefully and don’t miss any word. 🙂

Best Game Engine Statistics

☰ Use “CTRL+F” to quickly find statistics. There are total 50 Game Engine Statistics on this page 🙂

Game Engine Market Statistics

  • Unity is the most popular engine for mobile developers, holding over 50% of that market, and given its reputation in that space we were curious how popular it was for PC games. [0]
  • In 2016, over 30% of the top 1000 mobile games were built using Unity, which reported having 45% of the entire global game engine market. [1]
  • This marketplace provides another source of revenue for Unity, which takes a 30% cut from all peerto. [1]
  • Unity dominates the mobile market with more than 50% of all applications. [2]

Game Engine Software Statistics

  • According to CB Insights’ Market Sizing tool, the global animation software industry is estimated to exceed $700B by 2021. [1]

Game Engine Latest Statistics

  • For approximately 15% of the gathered titles we found information regarding game engine used, querying Wikipedia for this. [3]
  • In the table below we can see that Unity actually had some truth in their claim about used in half of the world’s games with a share of almost 50% on games published on Itch. [3]
  • GameMaker564311.0 %Twine31846.2 %RPG Maker19823.9 %Bitsy16833.3 %. [3]
  • Other notable game engines used on the Itch.io platform are Construct (12 %), GameMaker (11 %) and Twine (6 %). [3]
  • It is interesting to see that Unreal is only used in approximately 3 % of the published games on Itch.io. [3]
  • Now known for its crossplatform support and relatively minimal license fees (in part because 70% of their revenue comes from outside these fees). [0]
  • Backing up the perception that Unreal is favored for larger scale projects, we can see that 25% of Unreal games launch at a price point of $29.99+, compared to only about 6% of Unity games. [0]
  • Meanwhile, 85% of all other game engines release under the $19.99 price point. [0]
  • About 30% of games on Steam have Metacritic ratings, but very few of them are RPGMaker or Ren’Py. [0]
  • In 2021 so far, fewer than 20% of games launched have been created with “unknown” engines a category that mostly represents custom and in. [0]
  • Of all the 1,338 games that Steam users and developers have tagged “RPGMaker”, 1107 were identified by our system as truly being “RPGMaker” games, which is a hit rate of about 82%. [0]
  • Mobile gaming is the fastest growing segment in the overall gaming industry, expected to rise at an average annual rate of 17%+ between 2017 and 2021. [1]
  • According to the company’s website, over 60% of all AR/VR content is made with Unity. [1]
  • Unity has supported nearly 40M asset downloads, compared to 8M on Unreal — likely due to all the smaller studios its pricing model has attracted. [1]
  • However, once a commercial product earns $3,000 in revenue, the organization developing the product is obligated to pay a 5% royalty to Epic for as long as the game or content continues to generate revenue. [1]
  • Epic also offers custom licensing agreements for some of the most successful games, where a 5% royalty might be enormously costly. [1]
  • The 5% royalty is the only cost outside purchases made in its asset store. [1]
  • “[Asset] stores taking 30% is just out of line. [1]
  • Unreal also differs from Unity in terms of how it capitalizes on its assets store the company recently announced that it would transition from collecting the standard 30% of each asset store transaction to collecting just 12%. [1]
  • About 80% of PC games sold on Steam are compatible with Linux, and Linux is growing as a PC game platform. [4]
  • 12% increase in the number of players. [5]
  • The mobile gaming industry recorded 12% more players in 2020 than in 2019, with over 2.5 billion players. [5]
  • Android Apps Mobile games constitute about 21% of all Android app downloads and 25% of all iOS app downloads. [5]
  • With many investors and developers coming out with outstanding games in 2021, this percentage is expected to increase in 2021. [5]
  • For instance, mobile game advertisers increased by 9% from the prior year to 60,000. [5]
  • These advertisers made up a large chunk of mobile app advertisers at 24%. [5]
  • 25% of them were puzzle game creatives. [5]
  • This was most evident in CPM, which rose by 166.27% between January and December of the year. [5]
  • Some of them are 74% of the United States mobile gamers would watch an ingame ad if they get an in app perk in return; 82% of mobile gamers prefer free mobile games with ads to paid mobile games without. [5]
  • About 95% of user spend among mobile gamers can be attributed to in. [5]
  • Here are just a few stats 60% of AR/VR content and 50% of mobile games are made with Unity3D Over 24 billion installs of engine in the last 12 months. [2]
  • Note There is a 5% royalty fee for Unreal Engine powered products that make more than $3,000 per calendar quarter. [2]
  • Another possible advantage of C# is that 90% of VR/AR development companies are using C#, which translates to a largely documented code base and a larger amount of tested solutions in the development community. [2]
  • It’s worth noting that 97% of the project was done with Blueprints, not coding. [2]
  • If we look at the video games on Steam,23%of them are using Unreal Engine vs 11% Unity. [2]
  • while Unreal is going to take 5% royalties whenever your application gets monetized. [2]
  • Unity remains the game engine of choice with 61% of developers surveyed using it, and the second most popular choice as a mobile ad network. [6]
  • The volume of HD gaming rose by over 38% in 2020. [6]
  • Additionally, play has shifted to weekdays, and this trend held well beyond the onset of the pandemic – the difference between weekday and weekend gaming increased by 52%, in weekday gaming’s favor. [6]
  • When comparing this year’s growth to last year’s, first day microtransaction purchases were up more than 50% year over year, and ad revenues saw over 8% growth. [6]
  • On average, large new content updates for live games resulted in peak concurrent user spikes of over 11%. [6]
  • [64][80]As of 2018 including approximately 90 percent on emerging augmented reality platforms, such as [81]Microsoft HoloLens, and 90 percent of Samsung Gear VR content. [7]
  • Retrieved October 29, 2018.Takahashi, Dean .”Unity Technologies posts Q4 revenue of $220.3 million, up 39%”. [7]
  • As of 2018 including approximately 90 percent on emerging augmented reality platforms, such as [81]. [7]
  • 2021).”Unity Technologies posts Q4 revenue of $220.3 million, up 39%”. [7]

I know you want to use Game Engine Software, thus we made this list of best Game Engine Software. We also wrote about how to learn Game Engine Software and how to install Game Engine Software. Recently we wrote how to uninstall Game Engine Software for newbie users. Don’t forgot to check latest Game Engine statistics of 2024.

Reference


  1. gamedeveloper – https://www.gamedeveloper.com/business/game-engines-on-steam-the-definitive-breakdown.
  2. cbinsights – https://www.cbinsights.com/research/game-engines-growth-expert-intelligence/.
  3. circuitstream – https://circuitstream.com/blog/unity-vs-unreal/.
  4. gamedeveloper – https://www.gamedeveloper.com/production/which-are-the-most-commonly-used-game-engines-.
  5. gigazine – https://gigazine.net/gsc_news/en/20210903-game-engines-steam-data/.
  6. businessofapps – https://www.businessofapps.com/insights/mobile-gaming-industry-statistics-and-trends-for-2021/.
  7. unity – https://create.unity.com/2021-game-report.
  8. wikipedia – https://en.wikipedia.org/wiki/Unity_(game_engine).

How Useful is Game Engine

One of the key benefits of using a game engine is the time and cost savings it offers developers. By providing a pre-built framework that includes essential tools and features, game engines allow developers to focus on creating game content rather than building everything from scratch. This can significantly speed up the game development process and reduce overall production costs, making it easier for indie developers and smaller studios to bring their ideas to life.

In addition to saving time and money, game engines also offer a wide range of tools and features that can help developers create high-quality games with stunning visuals and engaging gameplay mechanics. These engines often come with built-in physics engines, animation tools, and rendering pipelines that can streamline the development process and improve the overall quality of the final product. With these tools at their disposal, developers can bring their creative visions to life in ways that were once impossible without extensive technical knowledge and resources.

Another key benefit of using a game engine is the ability to create games that run on multiple platforms and devices. With the rise of mobile gaming and console gaming, it’s more important than ever for games to be accessible across a wide range of devices. Game engines like Unity and Unreal Engine allow developers to create games that can be easily ported to different platforms, ensuring that players can enjoy their favorite games no matter where they are or what device they’re using.

But game engines aren’t just useful for developers – they also benefit players by enabling the creation of more diverse and engaging gaming experiences. By providing developers with the tools they need to experiment with new gameplay mechanics and storytelling techniques, game engines help push the boundaries of what is possible in the world of game development. This leads to the creation of unique and innovative games that keep players coming back for more.

However, despite all of the benefits that game engines offer, there are some drawbacks as well. One of the main criticisms of game engines is that they can sometimes limit creativity and innovation by imposing technical constraints on developers. While game engines provide a solid foundation for game development, they can also be somewhat restrictive in terms of what developers can achieve creatively. This can sometimes lead to a homogenization of games, with many titles looking and feeling somewhat similar due to the constraints of the engine.

In conclusion, game engines are undeniably a valuable tool for game developers, offering a wide range of benefits that help make the game development process more efficient and cost-effective. By providing essential tools and features, game engines enable developers to create high-quality, immersive gaming experiences that can be enjoyed by players around the world. While game engines may have some limitations in terms of creativity and innovation, the overall usefulness of these tools cannot be understated in today’s booming gaming industry.

In Conclusion

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