Enterprise App Store Statistics 2024 – Everything You Need to Know

Steve Bennett
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Are you looking to add Enterprise App Store to your arsenal of tools? Maybe for your business or personal use only, whatever it is – it’s always a good idea to know more about the most important Enterprise App Store statistics of 2024.

My team and I scanned the entire web and collected all the most useful Enterprise App Store stats on this page. You don’t need to check any other resource on the web for any Enterprise App Store statistics. All are here only πŸ™‚

How much of an impact will Enterprise App Store have on your day-to-day? or the day-to-day of your business? Should you invest in Enterprise App Store? We will answer all your Enterprise App Store related questions here.

Please read the page carefully and don’t miss any word. πŸ™‚

Best Enterprise App Store Statistics

☰ Use “CTRL+F” to quickly find statistics. There are total 147 Enterprise App Store Statistics on this page πŸ™‚

Enterprise App Store Benefits Statistics

  • With a difference in conversion rates of almost 300%, it is obvious that investing in a useful app can help you reap substantial benefits in the long run. [0]

Enterprise App Store Usage Statistics

  • According to statistics on mobile app usage for 2020, app usage has been on the rise, mainly due to the coronavirus. [0]
  • According to app usage statistics, for Millenials, that number rises to 67 apps, with only 25 commonly used apps. [0]
  • According to health app usage statistics, things aren’t any different in the Play Store either because the sector has around 4%. [0]
  • 39% of all smartphone users surveyed for a study on mobile app usage in 2018 listed social media apps as their most frequently used, followed by gaming (10%), messaging (10%), and retail (7%). [0]
  • Irrespective of whether the engagement is with one app or many, what is interesting about this set of app usage stats is that only 51% of smartphone users open an app 10 times or less in a day. [0]
  • Mobile users spend 87% of their usage time in apps. [0]
  • The most popular app accounts for less than 20% of app usage time. [0]
  • Though there were minor variations among the trends from the nine countries studied, it was found that over 80% of app usage took place in apps that were outside of the top app in that country. [0]
  • In keeping with the trends seen in mobile app usage by age, about 70% of millennials are more likely to be on the lookout for new apps. [0]
  • There are more important reasons for moving an app to the home screen, of course, including frequent usage (61%), easier access (54%), and the need to open the app quickly (49%). [0]
  • Data usage is the prime factor for 37% of millennials in deciding if they like an app. [0]
  • In their answer to a query regarding the factors that help them decide if an app is worth keeping, 37% of millennials listed excessive data usage as a dealbreaker. [0]

Enterprise App Store Market Statistics

  • Outside of China, Apple and Google control more than 95 percent of the app store market share through iOS and Android, respectively. [1]
  • The mobile app market was predicted to generate up to $581.9 billion in revenue by the end of 2020. [0]
  • The two largest and most popular markets for mobile apps account for a little over 55% of all app downloads. [0]
  • In 2020, Tencent controlled the Chinese app market by 26%. [0]
  • According to mobile app stats, Tencent App Store had slightly over a quarter of the Chinese app market share in 2020, which was the highest. [0]
  • 83% of B2B marketers say mobile apps were important to content marketing. [0]
  • The U.S. fitness app market is projected to grow over 16% every year. [2]

Enterprise App Store Latest Statistics

  • It is estimated to be worth approximately $6.3 trillion according to App Annie. [1]
  • These account for approximately 75 percent of all app downloads in China. [1]
  • Games make up 21.8% of the App Store. [1]
  • Business and education are the second and third most popular categories Free apps make up 92.3% of the Apple App Store. [1]
  • Percentage of App Store Games 21.86% Business 10.11% Education 8.68% Lifestyle 8.62% Tools. [1]
  • 6.12% Entertainment 5.79% Travel & Local 3.80% Food & Drink 3.57% Health & Fitness 3.41% Productivity 3.08% Finance 2.45% Shopping 2.42% Books 2.39% Music & Audio 2.32%. [1]
  • Social 2.28% Photo & Video 2.06%. [1]
  • Games make up 15.6% of the Google Play Store Education and business apps are second and third most popular categories Free apps make up 96.2% of the Google Play Store Year. [1]
  • Percentage of App Store Games 13.44% Education 9.43% Business 6.91% Tools 5.98% Entertainment 5.86% Music & Audio 5.50% Lifestyle 5.38% Books 4.36% Personalisation 4.12% Shopping 3.65%. [1]
  • Food & Drink 3.61% Productivity 3.54% Health & Fitness 3.53% Travel & Local 3.13% Finance 3.0% Communication 2.08%. [1]
  • Excluding China, 69 percent of internet users use WhatsApp. [3]
  • As of May 2019, gaming tops the chart of the most popular app category with about 25% gaming apps, followed by business apps, education apps, and then lifestyle apps. [4]
  • Distribution of free apps in the Apple App Store as of December 2019 rounds to 90.8%. [4]
  • The distribution of paid iOS apps in the Apple Play Store is 9.2% as of December 2019. [4]
  • The Apple Apps Store U.S. gross revenue is estimated to reach 54.2 billion USD in the fourth quarter of 2019. [4]
  • As of November 2019, the games category share of total active apps in the Apple App Store has amounted to 22.37%. [4]
  • 18 to 24year olds spent 66% of their digital media time using smartphone apps. [0]
  • 87% of smartphone users spend their mobile time on apps. [0]
  • Of that figure, close to 50% own smartphones. [0]
  • According to app download statistics, people downloaded 218 billion apps from Google Play and the App Store. [0]
  • According to app revenue statistics, the income will hit close to $950 billion by 2024. [0]
  • 70% of mobile app users will abandon an app if it is taking too long to load. [0]
  • Think Storage Now) 53% of your site visitors will leave if your site takes longer than 3 seconds to load. [0]
  • In spite of this number, reports have it that a whopping 89% of smartphone users’ time is spent on just 18 apps. [0]
  • 55% of businesses owned by Millenials have a mobile app of their own. [0]
  • The total download figure for these two stores is an increase of 10% over 2017. [0]
  • According to mobile app downloads for 2021, the App Store had the second highest number of applications after Google Play during the first few months of 2021. [0]
  • Gaming apps represent about 16% of all apps on Google Play. [0]
  • Education and business take second and third place with 11.2% and 8% respectively. [0]
  • The communication sector has the last percentage with 2.7%. [0]
  • According to mobile app statistics in 2024, it’s the most popular category on the App Store with 21.8%. [0]
  • That’s almost 6% ahead of its representation on the Google Play Store. [0]
  • The second and third popular app types are business and education with about 10 and 9%, respectively. [0]
  • Nearly 35% of millennials consider Amazon the most essential mobile app. [0]
  • Gmail (30%) and Facebook (29%). [0]
  • TikTok China accounted for about 25% of its worldwide installs. [0]
  • It made $1.2 billion, displaying a 600% yearon. [0]
  • It made an income of $444 million, which was a yearon year growth of about 42%. [0]
  • Both App and Google Play stores saw a 30% yearover year increase in revenue compared to 2019. [0]
  • Consumer spending on games represented roughly 77% of the total gross app revenue for Apple and Google in H1 2018. [0]
  • Consumer spending on games grew 19.1 percent in the first half of 2018 to $26.6 billion across both stores, representing roughly 78 percent of the total spent. [0]
  • This means that, for Google, game spending accounted for 87% of the gross app revenue. [0]
  • In 2021 alone, the industry experienced a growth of 20.45%. [0]
  • That was a Compound Annual Growth Rate of 21% during the prediction period. [0]
  • The Asia Pacific region will contribute to 46% of the increase during the prediction period. [0]
  • About 45% of mobile app revenue was expected from the APAC region. [0]
  • While the APAC region has dominated worldwide mobile app revenues compared to the Americas and EMEA even in the last few years, its share in the overall $189 billion pie was expected to increase to 45% by 2020. [0]
  • Apps stats show that it currently accounts for a little over 41%. [0]
  • The Americas were estimated to account for about 39% of the worldwide revenue in 2020. [0]
  • Compared to the first quarter of 2020, global spending on gaming apps grew by 25% in 2021. [0]
  • 94% of App Store revenue in the US goes to just 1% of publishers. [0]
  • Publishers in the top 1% include Supercell, creator of Clash of Clans and Boom Beach; Machine Zone, creator of Game of War and iMob Online; Netflix; Spotify; and HBO. [0]
  • Mobile apps have higher engagement rates than mobileoptimized websites or desktop web viewing, and 100 300% higher conversion rates. [0]
  • 42% of small businesses have their own mobile app. [0]
  • Health and fitness popularity on the App Store is 3.41%. [0]
  • However, health and wellness apps on Apple Store are at the bottom of the barrel when it comes to popularity, with about 3%. [0]
  • Only about 65% of smartphone users in the US have gaming apps on their phones. [0]
  • Despite gaming being the most popular app category, smartphone apps statistics show that, as of July 2018, only 65.7% of users in the US have even one gaming app on their phones. [0]
  • The three most commonly found categories are communication & social (97.9%), web browsers (97.3%), and utilities & tools (95.6%). [0]
  • 21% of downloaded apps worldwide are accessed only once during the first 6 months of ownership. [0]
  • Thus, between social media and messaging apps, nearly 50% of all smartphone users use apps mostly to communicate with friends and acquaintances. [0]
  • 42% of online shoppers use shopping or communication apps after a shopping session. [0]
  • 23.3% of users in this case continue on shopping apps and 18.9% use communication and social app, presumably to tell their friends about their purchase. [0]
  • According to a survey of US smartphone users in June 2017, 51% of users hadn’t downloaded a single app in the previous one month and only 13% had downloaded one app. [0]
  • At the other end of the spectrum were 17% users who had downloaded 4 or more apps. [0]
  • Nearly half of smartphone users open apps more than 10 times a day, about 8% do so more than 50 times. [0]
  • For 25%, the frequency is 11 to 20 times in a day. [0]
  • If we talk about 16%, it is 21 to 50 times. [0]
  • If we consider 6%, 51 to 100 times, and for 2%, incredibly enough, more than 100 times in one day. [0]
  • People in the 18 44 age group spend more than 50% of their digital time on mobile apps. [0]
  • This figure is even higher at 66% in the 18. [0]
  • Users in this age group also spend an additional 4% of digital time on tablet apps. [0]
  • Mobile app vs. mobile website statistics skew substantially in the former’s favor, with only 13% of the time spent on mobiles devoted to web surfing. [0]
  • According to a report from App Annie, smartphone users were spending more time on apps in 2017 than in the previous years, when 5 apps were used daily. [0]
  • However, Android users tend to use over 30% more games than iPhone users. [0]
  • Video streaming in apps was up 40% in 2020. [0]
  • Even though the App Store continues its domination in terms of gross app revenue, according to latest available figures, Google Play Store has far more registered publishers compared to App Store. [0]
  • 66% also wish there they could do more with apps. [0]
  • On the other hand, about 70 to 75% of users in the 55+ age group seem to be satisfied with the apps they have and don’t actively look for new ones. [0]
  • Millennials are much more likely to pay for mobile apps compared to 35+ users. [0]
  • According to a 2017 survey of US smartphone users, 80% in the 55+ age group and 66% in the 35 54 age group admitted to not purchasing a single app in the previous year. [0]
  • In contrast, 64% users among millennials had purchased at least one app, with 19% averaging one app per month. [0]
  • In 2017, 70% of millennials made more than 1 in app purchase, compared to just 21% in the 55+ age group. [0]
  • According to the same survey, almost 50% of US millennials made 5 or more in app purchases in 2017. [0]
  • This figure was just 15% for users aged 35 to 54 and a measly 5% for users aged 55 and above. [0]
  • 21% of millennials deleted a mobile app because the app logo didn’t appeal to them. [0]
  • 18% of smartphone users move an app to the home screen because of its looks. [0]
  • 74% of millennials resort to opening an app when they are bored. [0]
  • Not just this, 76% of millennials, according to a 2017 survey of US smartphone users, would find their phones useless if there weren’t any apps on them and 63% confess to feeling the need to check app notifications immediately. [0]
  • 43% of smartphone users agree to app requests to allow push notifications. [0]
  • 24% of users often agree to the app requests, while 19% do it always. [0]
  • The combined figure is an increase of 16% from the number of users who agreed to app notification requests often or always in 2016. [0]
  • GenZ users engage 20% more than older groups in non. [2]
  • According to app sales statistics, mobile apps could generate more than $935 billion in revenue by 2024. [2]
  • 96% of Google Play apps are freeand, as seen below, 92% of apps in the Apple Store are available at no cost. [2]
  • 75% of these increases will persist indefinitely. [2]
  • health and fitness app downloads are up 47% yearover. [2]
  • Apple’s payments to developers account for between 70% and 85% of Apple’s total gross from its App Store, which takes between 15% and 30% of sales from digital purchases made in apps. [5]
  • In the past, it’s been possible to back into a rough estimate for Apple’s App Store total revenues by assuming the payments to developers was equal to 30% of Apple’s total App Store sales. [5]
  • According to estimates , as many as 98% of App Store developers fall into this category, but it accounts for only a small fraction of total sales. [5]
  • Apple also introduced a program for news apps that would slash their fees to 15% if they provided content to Apple News in August. [5]
  • For all developers, Apple also only takes 15% of the second year of a subscription, instead of 30%. [5]
  • If Apple’s commissions were uniformly at 30%, it grossed $85.71 billion in App Store sales in 2021 at the highest, based on CNBC analysis. [5]
  • If Apple’s commissions were all 15%, it would come in lower, at $70.58 billion. [5]
  • CNBC analysis suggested that Apple’s App Store grossed more than $64 billion in 2020, based on a 30% commission rate. [5]
  • Your app will be available for 50% of its listed price for educational institutions purchasing quantities of 20 or more. [6]
  • Metadata Rejected If you choose this option, your version update will be released over a 7 day period to a percentage of your users on macOS or iOS with automatic updates turned on. [6]
  • For example, if your app was first downloaded by customers on 100 devices on May 1, and seven days later on May 8, 20 devices are still active with at least one session, the retention rate on May 8 is 20%. [6]
  • Once a test gathers enough impressions for 90% confidence, a treatment may be marked as Performing Better or Performing Worse, compared to your chosen baseline. [6]
  • Once a test gathers enough impressions to have at least 90% confidence in the results, a treatment may be marked as either Performing Better or Performing Worse compared to your chosen baseline. [6]
  • To view final proceeds based on closed transactions, view Getting Paid For paid subscriptions that have been active for less than one year, you receive 70% of the subscription price, minus applicable taxes, or the Rate Before One Year. [6]
  • After a subscriber accumulates one year of paid service, you receive 85% of the subscription price, minus applicable taxes, or the Rate After One Year. [6]
  • For paid subscriptions that have been active for less than one year, you receive 70% of the subscription price, minus applicable taxes, or the Rate Before One Year. [6]
  • Of these apps, nearly two thirds have not received a single rating and 99% are considered unprofitable. [7]
  • When cast in this light, App Store rankings changed by as much as 72% within a 24 hour period while Google Play rankings changed by no more than 9%. [7]
  • Across the gamut, I found a 24% correlation between rank and ranking volatility in the Play Store and 28% correlation in the App Store. [7]
  • (I say slightly as these “lower ranked” apps are still ranked higher than 99.96% of all apps.). [7]
  • The standard deviation of ratings in the Apple App Store top chart was over 2.5 times greater than that of the Google Play top chart, likely meaning that ratings are more heavily weighted in Google Play’s algorithm. [7]
  • Looking next at the relationship between ratings and app store ranking volatility reveals a 15% correlation that is consistent across both app stores; meaning the higher an app is rated, the less its rank it likely to move in a 24. [7]
  • As hypothesized, the age of the current version is negatively correlated with the app’s rank, with a 13% correlation in Google Play and a 10% correlation in the App Store. [7]
  • In contrast, apps in the 401–)500 ranks tended to have between onetenth and one fifth of the ratings count as that of those apps in the top 100 ranks. [7]
  • This equates to a 29% correlation in the App Store and a 40% correlation in Google Play. [7]
  • Next up, I looked at how ratings count influenced app store ranking volatility, finding that apps with more ratings had less volatile rankings in the Apple App Store (correlation 17%). [7]
  • Among the top 100 Android apps, this last study found that installs were heavily correlated with ranks (correlation 35.5%). [7]
  • Android apps with more installs also tended to have less volatile app store rankings, with a correlation of. [7]
  • % of the rating volumeseen by apps in the top 100. [7]
  • Rating volume and, by extension, installs or MAUs,is perhaps the best indicator of ranks, with a29–40% correlationbetween the two. [7]

I know you want to use Enterprise App Store Software, thus we made this list of best Enterprise App Store Software. We also wrote about how to learn Enterprise App Store Software and how to install Enterprise App Store Software. Recently we wrote how to uninstall Enterprise App Store Software for newbie users. Don’t forgot to check latest Enterprise App Store statistics of 2024.


  1. techjury – https://techjury.net/blog/app-usage-statistics/.
  2. businessofapps – https://www.businessofapps.com/data/app-stores/.
  3. mindsea – https://mindsea.com/app-stats/.
  4. businessofapps – https://www.businessofapps.com/data/whatsapp-statistics/.
  5. techaheadcorp – https://www.techaheadcorp.com/blog/apple-app-store-statistics/.
  6. cnbc – https://www.cnbc.com/2024/01/10/apple-implies-it-generated-record-revenue-from-app-store-during-2021-.html.
  7. apple – https://help.apple.com/app-store-connect/en.lproj/static.html.
  8. moz – https://moz.com/blog/app-store-rankings-formula-deconstructed-in-5-mad-science-experiments.

How Useful is Enterprise App Store

First and foremost, an enterprise app store offers a myriad of benefits when it comes to governance and security. In a rapidly evolving technological landscape, it is of the utmost importance for businesses to monitor and control the apps being used within their environment. An enterprise app store acts as a gatekeeper, ensuring that only authorized apps meeting specific security standards are installed on company devices. By providing employees with a curated list of applications vetted by IT professionals, it minimizes the risk of downloading malicious or unapproved software, thereby strengthening security measures and safeguarding sensitive information.

Furthermore, an enterprise app store serves as a catalyst for standardization and consistency. Businesses often struggle with maintaining uniformity in software usage, leading to compatibility issues and increased support costs. An enterprise app store addresses these challenges by offering a platform where employees can access a consistent range of approved applications that are supported by IT teams. This centralized approach not only eliminates compatibility problems but also reduces training needs as employees become familiar with the pre-approved applications available in the store.

In addition to security and standardization, an enterprise app store fosters collaboration and productivity within organizations. In today’s interconnected world, working remotely or in geographically dispersed teams is no longer uncommon. A well-designed app store allows employees to easily discover and access the tools they need, regardless of their physical location. This expediency enables seamless collaboration, as team members can efficiently share documents, data, and ideas to achieve their common goals, irrespective of any physical barriers.

Furthermore, an enterprise app store can significantly simplify the software procurement process. Rather than investing time and effort in negotiating contracts and dealing with multiple vendors, businesses can leverage an app store model to streamline the deployment and management of enterprise software. By having a centralized platform that offers a range of enterprise-grade solutions, organizations can expedite the app adoption process and simplify purchasing procedures, reducing overhead costs and administrative burdens.

Despite these clear advantages, however, the usefulness of an enterprise app store depends heavily on factors such as the organization size, industry, and specific business needs. Smaller companies with limited software requirements may find a streamlined, company-wide app store superfluous. Similarly, certain specialized industries might not benefit as extensively from a standard suite of applications.

In conclusion, it is evident that an enterprise app store is a valuable tool that offers several benefits. From enhancing security to promoting standardization and enabling collaboration, it streamlines app management and can greatly contribute to overall productivity and efficiency. Nevertheless, businesses should consider their unique needs and size before implementing an enterprise app store, ensuring that it aligns with their objectives and fosters growth in a rapidly evolving digital landscape.

In Conclusion

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We tried our best to provide all the Enterprise App Store statistics on this page. Please comment below and share your opinion if we missed any Enterprise App Store statistics.

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