Mobile Development Frameworks Statistics 2024 – Everything You Need to Know

Are you looking to add Mobile Development Frameworks to your arsenal of tools? Maybe for your business or personal use only, whatever it is – it’s always a good idea to know more about the most important Mobile Development Frameworks statistics of 2024.

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How much of an impact will Mobile Development Frameworks have on your day-to-day? or the day-to-day of your business? Should you invest in Mobile Development Frameworks? We will answer all your Mobile Development Frameworks related questions here.

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Best Mobile Development Frameworks Statistics

☰ Use “CTRL+F” to quickly find statistics. There are total 302 Mobile Development Frameworks Statistics on this page πŸ™‚

Mobile Development Frameworks Usage Statistics

  • Table 9 Overview of CPU performance resultsFigure 7 – the boxplot of CPU usage – shows the use in percent across all tests and devices per framework. [0]
  • The Ο‰2 indicates that 12.6% of the variation in accelerometer CPU usage can be explained by the framework. [0]
  • This statistic is just shy of reaching React’s usage rating at 49%. [1]
  • ICT usage is measured by the percentage of individuals using the Internet, fixedbroadband Internet subscriptions per 100 inhabitants and active mobile broadband subscriptions per 100 inhabitants. [2]
  • For computation of the final Index, the ICT access and ICT usage subindices were each given a 40 per cent weighting, and the skills sub index a 20 per cent weighting. [2]

Mobile Development Frameworks Market Statistics

  • The mobile app development market is growing at a rate of CARG 14% and expected to touch 100 USD Billion by 2024. [3]
  • Today, the choice is much simpler as the only major players left are Android and iOS, which together account for around 99.22% of the total mobile operating system market share. [4]
  • More than 5.8 million smartphone specific software applications are available throughout the numerous app marketplaces, as part of the estimated $6.3 trillion dollar app economy. [0]
  • According tosurvey reports, the mobile enterprise application market size is estimated to grow from $48.24 billion in 2016 to $98.03 billion in 2021. [5]
  • The forecast from Statista reveals that Android has maintained its position as a leading mobile operating system worldwide with a market share of 75%. [5]
  • Whereas the iOS market share is 24.79%. [5]
  • According to thesurvey reports, Android and iOS both are accounting for 98% of the total mobile OS market share. [5]

Mobile Development Frameworks Software Statistics

  • More than 5.8 million smartphone specific software applications are available throughout the numerous app marketplaces, as part of the estimated $6.3 trillion dollar app economy. [0]
  • For example, in our survey this year, 12% of US respondents identify as women, but data from the US Bureau of Labor Statistics estimates that women’s participation in the software developer workforce is about twice that, more like 20%. [6]
  • 0.5% Undergraduate Major There are a variety of academic paths to becoming a professional software developer. [6]
  • Of the respondents that write code professionally and studied at the university level, over 62% have a degree in computer science, computer engineering, or software engineering and just under 10% have a degree in another engineering field. [6]
  • Computer science, computer engineering, or software engineering 61.9%. [6]
  • 0.5% Computer science, computer engineering, or software engineering 62.6%. [6]
  • Based on the survey, 42 percent of software developers used Flutter while React Native is right behind it with a score of 38% in 2021, slightly less than a year before. [7]

Mobile Development Frameworks Latest Statistics

  • React Native 42% 42% 38% Cordova 29% 18% 16% Ionic. [8]
  • 12% 11% 11% NativeScript 11% 5% 5% PhoneGap 11% 6% 4%. [8]
  • Kotlin Multiplatform 2% 2% Apache Flex 5% 2% 1% Kendo. [8]
  • Ul 4% 1% 1% Kivy. [8]
  • The application can be created for any platform, with 90% of the code reusability that increases development efficiency. [9]
  • Flutter is the most used mobile app development framework with a 42% ratio in 2021, as it is compatible with working on both Android and iOS. [9]
  • According to the Digital 2024 Global Overview report, we spent 6 hours 58 minutes using the internet last year, which amounts to four minutes more than in 2020. [4]
  • Out of all internet users, 92.1% access it via a smartphone or a feature phone. [4]
  • According to Statista’s report, on the other hand, worldwide mobile app revenues in 2021 amounted to over 400 billion US dollars. [4]
  • byMicrosoftprogramming languageJavaScriptDartC#performancenearnativenearnativemoderate to near nativecode reuseup to 90%up to 90%up to 96%user interfaceuses native UI controllersuses custom widgetsuses. [4]
  • In the 2021 Stack Overflow Survey, 16.48% of professional developers chose React Native as the framework they’ve used most extensively recently, making it the fifth most popular non. [4]
  • While these components can’t be shared between the different platforms and require more work on the developers’ part, up to 90% of React Native Codebase can be reused. [4]
  • Nonetheless, with over 135k GitHub stars and 68.17% of engineers dubbing it one of the most loved frameworks in the 2021 Stack Overflow survey, Flutter seems to be doing better than React Native and is undoubtedly a force to be reckoned with. [4]
  • According to the official release note, it involved merging 1525 pull requests from 155 contributors worldwide. [4]
  • The latter focuses on sharing code rather than business rationale, which results in the increased proportion of the code reuse on the one hand (with Xamarin, developers can reuse up to 96% of their C# code). [4]
  • Following several years of consolidation, the duopoly of both operating systems accounts for more than 99% of smartphone sales in 2018. [0]
  • The two ecosystems combined generated an estimated revenue of $58.6 billion USD in 2017 alone, an increase of 30% compared to the previous year. [0]
  • According to recent reports, 3.8 billion unique users are estimated to have access to a smartphone and further growth is expected. [0]
  • However, more recent studies indicate that the framework is still more resource intensive but for example load times are β€œonly” 40% slower than for native apps , and sometimes it even outperforms native implementations . [0]
  • The mean values of NativeScript and MD2 again outperform the native baseline implementation, however, differences are not significant according to the ANOVA test. [0]
  • The Ο‰2 indicates that a large amount of 75.2% of the variation in accelerometer timeto completion performance can be explained by the framework. [0]
  • Table 11 Results per framework on accelerometer performance, Metric CPU (%). [0]
  • The Ο‰2 indicates that 53.0% of the variation in accelerometer PreRAM performance can be explained by the framework. [0]
  • The Ο‰2 indicates that 25.6% of the variation in accelerometer ComputedRAM performance can be explained by the framework. [0]
  • The Ο‰2 indicates that 56.0% of the variation in contacts timeto completion performance can be explained by the framework. [0]
  • Table 15 Results per framework on contact performance, Metric CPU (%). [0]
  • The Ο‰2 indicates that 5.9% of the variation in contacts CPU performance can be explained by the framework. [0]
  • The Ο‰2 indicates that 52.0% of the variation in contacts PreRAM performance can be explained by the framework. [0]
  • The Ο‰2 indicates that 27.2% of the variation in contacts ComputedRAM performance can be explained by the framework. [0]
  • The Ο‰2 indicates that 68.0% of the variation in file system timeto completion can be explained by the framework. [0]
  • Table 19).Table 19 Results per framework on file system performance, Metric CPU (%). [0]
  • The Ο‰2 indicates that 15.8% of the variation in file system CPU performance can be explained by the framework. [0]
  • The Ο‰2 indicates that 47.6% of the variation in file system PreRAM performance can be explained by the framework. [0]
  • The Ο‰2 indicates that 46.7% of the variation in file system ComputedRAM performance can be explained by the framework. [0]
  • The Ο‰2 indicates that only 9.6% of the variation in geolocation timeto completion performance can be explained by the framework. [0]
  • Table 23 Results per framework on geolocation performance, Metric CPU (%). [0]
  • The Ο‰2 indicates that 4.1% of the variation in geolocation CPU performance can be explained by the framework. [0]
  • The Ο‰2 indicates that 50.4% of the variation in geolocation PreRAM performance can be explained by the framework. [0]
  • The Ο‰2 indicates that 22.2% of the variation in geolocation ComputedRAM performance can be explained by the framework. [0]
  • To compensate for this problem, we have selected the devices to cover a variety of Android versions which together account for 66.4% of currently installed Android operating systems. [0]
  • NotesThey together have 268 citations according to Google Scholar as of 201907 15.For full disclosure it should be noted that MAML and MDOpen Access. [0]
  • However, more recent studies indicate that the framework is still more resource intensive but for example load times are β€œonly” 40% slower than for native apps , and sometimes it even outperforms native implementations. [0]
  • 70% of online traffic is generated from mobile applications and Android and iOS are the two dominating platforms. [5]
  • 90% of smartphone users spend their mobile time on applications. [5]
  • According to the StackOverflow developer survey, it is the most beloved Web framework surpassing event the React.jsStackOverflow Developer Survey 2020Demand in the Job Market. [10]
  • According to the StackOverflow developer survey, it is the most beloved Web framework surpassing event the React.js StackOverflow Developer Survey 2020. [10]
  • The application can be made for any platform, with 90% of the code reusability that expands development productivity. [11]
  • Today, JavaScript is the most popular programming language, with 64.96% of developers utilizing it. [1]
  • According to the 2021 JavaScript Rising Stars report, which tracks the number of stars added on GitHub, React has taken the #1 spot with 18.5k+ downloads, followed by Vue, Svelte and Angular. [1]
  • According to the sheer number of downloads reported by NPM Trends, React outpaces Angular, Vue, and Svelte with more than 15.7 million package downloads. [1]
  • A whopping 70% of React users say they would use this JS framework again. [1]
  • For example, 33% of developers say they wouldn’t want to use Angular again, the lowest satisfaction score for a JS framework. [1]
  • The share of developers regularly using Vue has grown to 42%. [1]
  • According to JetBrain’s State of Developer Ecosystem Report, 43% of developers report using Vue on a regular basis. [1]
  • According to Statista data, 22.96% of developers utilize this JS framework more than Vue and other JS frameworks like Svelte. [1]
  • Today, only 8.47% of developers want to use Angular, according to Stack Overflow’s Developer Survey. [1]
  • According to the 2021 Stack Overflow Developer Survey, developers are most fond of Svelte with 71.47% of developers reporting that they “love” it. [1]
  • 80% of respondents believe that DevOps is at least somewhat important, and 44% work at organizations with at least one dedicated DevOps employee. [6]
  • Global salaries β†’ 52% of respondents think β€œHello, old friend” when they search for a coding solution online and find that the first result link is purple because they’ve already visited the link. [6]
  • When asked what steps to take when stuck on a coding problem, 90% of respondents indicated they visit Stack Overflow. [6]
  • More than 75% of developers work overtime at least occasionally one to two days per quarter. [6]
  • 25% work overtime 1 2 days per week or more. [6]
  • Experience by country β†’ 0.3% of respondents had never visited Stack Overflow before taking the survey. [6]
  • More than 40% of respondents reported that they are members of other online developer communities beyond Stack Overflow. [6]
  • More than 15% of people find Stack Overflow at least somewhat more welcome than last year. [6]
  • Developer Profile Developer Roles Developer Type About 55% of respondents identify as full stack developers, and about 20% consider themselves mobile developers. [6]
  • 37.1% Developer, desktop or enterprise applications. [6]
  • 19.2% DevOps specialist 12.1% Database administrator. [6]
  • 10.6% Developer, embedded applications or devices. [6]
  • 8.2% Data scientist or machine learning specialist. [6]
  • 8.0% Engineer, data 7.6% Academic researcher 7.2% Educator 5.9% Developer, game or graphics. [6]
  • Senior executive/VP 2.7% Marketing or sales. [6]
  • 1.3% Developer, fullstack 58.0% Developer, back. [6]
  • Developer, front end 36.2% Developer, desktop or enterprise applications. [6]
  • 13.9% Database administrator 12.2% System administrator. [6]
  • 11.5% Data or business analyst 9.8% Developer, embedded applications or devices 9.3% Engineer, data 9.2% Developer, QA or test 8.8% Data scientist or machine learning specialist. [6]
  • 8.5% Engineering manager 8.1% Engineer, site reliability. [6]
  • Senior executive/VP 3.7% Marketing or sales professional 1.7% Developer, full. [6]
  • 57.4% Developer, backend 51.0% Developer, front end 36.5% Developer, desktop or enterprise applications. [6]
  • 22.9% Developer, mobile 13.7% DevOps specialist 13.1% Database administrator. [6]
  • 11.1% Data or business analyst 9.9% Engineer, data 9.0% Developer, embedded applications or devices. [6]
  • 8.8% Developer, QA or test 8.8% Data scientist or machine learning specialist. [6]
  • 8.6% Engineering manager 7.7% Academic researcher 5.5% Engineer, site reliability. [6]
  • Senior executive/VP 3.7% Marketing or sales professional 1.8% Coding as a Hobby. [6]
  • About 78% of our respondents say that they code as a hobby. [6]
  • Of the professional developers on Stack Overflow, approximately 40% learned to code less than 10 years ago. [6]
  • Writing That First Line of Code Of all of the respondents, over 54% wrote their first line of code, whether it was a web page or a hello world program, by the age of 16. [6]
  • People who wrote their first line of code in their 20s accounted for 13% of the respondents. [6]
  • Educational Attainment Approximately 75% of respondents worldwide completed at least the equivalent of a bachelor’s degree or higher. [6]
  • 22.8% Some college/university study without earning a degree 12.6% Secondary school. [6]
  • 8.3% Associate degree. [6]
  • 3.2% Other doctoral degree. [6]
  • 25.5% Some college/university study without earning a degree 11.5% Secondary school. [6]
  • 3.3% Associate degree. [6]
  • I never completed any formal education 0.7% Primary/elementary school. [6]
  • Interestingly enough, almost 10% of the respondents have a business related degree or a degree in a humanities, social science, or fine arts field of study. [6]
  • 3.6% Web development or web design 3.5%. [6]
  • I never declared a major 0.9%. [6]
  • 3.6% Web development or web design 3.3%. [6]
  • I never declared a major 0.7%. [6]
  • Almost 85% of the respondents that are professional developers feel that formal education is at least somewhat important, which is contrary to the popular idiom that you don’t need formal education to become a developer. [6]
  • However, almost 16% believe that it is not at all important or necessary. [6]
  • 26.2% Somewhat important 23.5% Not at all important. [6]
  • 26.4% Somewhat important 23.7% Not at all important/not necessary 15.8% Share. [6]
  • White or of European descent 68.3% South Asian 10.4% Hispanic or Latino/a. [6]
  • East Asian 4.6% Black or of African descent. [6]
  • Indigenous 0.8% White or of European descent 70.7% South Asian 9.6%. [6]
  • 4.8% East Asian 4.2% Southeast Asian. [6]
  • 3.9% Black or of African descent 3.6%. [6]
  • Consistent with last year’s survey, women developers account for almost 12% of developers in the US. [6]
  • Among the respondents that code professionally, almost 92% are men. [6]
  • 8.0% Nonbinary, genderqueer, or gender non. [6]
  • Nonbinary, genderqueer, or gender non conforming 1.2% Transgender Approximately 1% of this year’s respondents that write code professionally are transgender. [6]
  • Yes 0.9% Developer Role and Gender. [6]
  • Developers who are data scientists or academic researchers are about 10 times more likely to be men than women, while developers who are system admins or DevOps specialists are 25 30 times more likely to be men than women. [6]
  • Bisexual 5.7% Gay or Lesbian 2.7%. [6]
  • Among the respondents, almost 15% said they have some type of anxiety, mood, or emotional disorder. [6]
  • When looking at differences in physical ability, around 2% of respondents are differently abled, such as being blind / having difficulty seeing or being deaf / having difficulty hearing. [6]
  • I am blind / have difficulty seeing 1.1%. [6]
  • I am deaf / hard of hearing 0.7%. [6]
  • I am unable to / find it difficult to type 0.2%. [6]
  • Of the respondents that are professional developers, 70% are under 35 and about 5% are 50 years old or older. [6]
  • Younger than 15 years 0.5% 15 to 19 years 5.4% 20 to 24 years 20.3% 25 to 29 years 26.5% 30 to 34 years 19.4% 35 to 39 years 12.4% 40 to 44 years 6.7% 45 to 49 years 3.9% 50 to 54 years 2.3% 55 to 59 years 1.4% 60 years and older 1.3%. [6]
  • We do see some consolidation, as more than 35% of respondents use jQuery, React, a version of Angular or a flavor of ASP.NET. [6]
  • 3.3% Other Frameworks, Libraries, and Tools Similar to last year, we asked about many of the other miscellaneous technologies that developers are using. [6]
  • 2.0% Databases When looking at database technologies, the results are mostly consistent with what we observed last year. [6]
  • 2.0% Platforms Linux and Windows maintain the top spots for most popular platforms, with over half of the respondents reporting that they have done development work with them this year. [6]
  • 14.2% Google Cloud Platform 14.1% iOS. [6]
  • 7.3% IBM Cloud or Watson 1.6%. [6]
  • 10.7% Arduino 8.6% Slack Apps and Integrations 8.0% IBM Cloud or Watson 1.5% Share Technology. [6]
  • ObjectiveC 23.4% VBA 19.6% VBA 80.4% Objective. [6]
  • 1.1% VBA 0.7% Most Loved, Dreaded, and Wanted Web Frameworks. [6]
  • Gatsby, a newcomer on the survey, is already sitting at 5th, being loved by 60% of the respondents. [6]
  • ASP.NET Core 70.7% React.js 68.9% Vue.js. [6]
  • 63.1% Symfony 54.4% Ruby on Rails. [6]
  • ASP.NET Core 29.3% React.js 22.4% Vue.js. [6]
  • 1.0% Most Loved, Dreaded, and Wanted Other Frameworks, Libraries, and Tools .NET. [6]
  • 1.5% Most Loved, Dreaded, and Wanted Databases. [6]
  • 1.1% Most Loved, Dreaded, and Wanted Platforms. [6]
  • 46.2% IBM Cloud or Watson 37.8%. [6]
  • 67.0% IBM Cloud or Watson 62.2%. [6]
  • 42.5% Google Cloud Platform 39.1% iOS. [6]
  • 2.6% IBM Cloud or Watson 2.6% Share Technology Development Environments and Tools Developers’ Primary Operating Systems. [6]
  • 0.1% Collaboration tools Of the professional developers who responded to the survey, almost 82% use GitHub as a collaborative tool and more than half use Slack. [6]
  • 41.5% Gitlab 37.0% Confluence. [6]
  • 32.4% Trello 29.6% Microsoft Teams 25.6% Microsoft Azure. [6]
  • Trello 30.6% Microsoft Teams 28.0% Microsoft Azure. [6]
  • 16.2% Stack Overflow for Teams 5.2%. [6]
  • 2.9% Researching tools When researching new tools, over three fourths of respondents like to try the tool for themselves via a free trial. [6]
  • Social proof is also important, as over 60% of developers ask other developers they know about it or visit developer communities such as Stack Overflow. [6]
  • Ask developers I know/work with 67.9%. [6]
  • Visit developer communities like Stack Overflow 64.0%. [6]
  • 29.9% Research companies that have advertised on sites I visit. [6]
  • 12.3% Research companies that have emailed me 5.5% Purchase Influence. [6]
  • With regards to technology purchases within their organization, around 57% of respondents have some or a great deal of influence. [6]
  • Around 75% of respondents noted that they learn a new technology at least every few months or once a year. [6]
  • Once a year 36.8% Once every few years 23.7% Once a decade 2.2% Every few months 34.9%. [6]
  • Almost 90% reported that they visit Stack Overflow. [6]
  • Do other work and come back later 54.4%. [6]
  • Call a coworker or friend 49.9%. [6]
  • Go for a walk or other physical activity 43.3%. [6]
  • Work Employment Employment Status Over 92% of professional developers are employed at least part. [6]
  • Roughly 12% of all respondents say they are students. [6]
  • 12.2% Independent contractor, freelancer, or self employed 8.9% Not employed, but looking for work. [6]
  • 3.7% Employed part time 3.5% Not employed, and not looking for work 0.5%. [6]
  • Independent contractor, freelancer, or self. [6]
  • 2.1% Not employed, but looking for work 2.1% Not employed, and not looking for work 0.2% Retired 0.1% Employment Status by Geography. [6]
  • In all of these locations, more than 70% of developers are employed full. [6]
  • 8.9% Independent contractor, freelancer, or selfemployed 6.3% Not employed, but looking for work 2.9% Employed part. [6]
  • Retired 0.7% Not employed, and not looking for work 0.5%. [6]
  • Independent contractor, freelancer, or selfemployed 4.9% Not employed, but looking for work 4.2% Employed part time 1.6% Not employed, and not looking for work. [6]
  • 8.3% Employed part time 1.9% Not employed, but looking for work 1.8%. [6]
  • Retired 0.6% Not employed, and not looking for work 0.5%. [6]
  • 14.7% Employed parttime 6.7% Independent contractor, freelancer, or self. [6]
  • 6.5% Not employed, but looking for work 1.3% Not employed, and not looking for work. [6]
  • 13.4% Independent contractor, freelancer, or self employed 7.4% Not employed, but looking for work. [6]
  • Retired 0.6% Not employed, and not looking for work 0.4% Overtime. [6]
  • Over 75% of developers work overtime at least occasionally, defined as one to two days per quarter. [6]
  • Occasionally 1 2 days per quarter but less than monthly 21.9%. [6]
  • Sometimes 1 2 days per month but less than weekly 26.7%. [6]
  • Often 1 2 days per week or more 25.5%. [6]
  • 4.9% 2 to 9 employees 9.9% 10 to 19 employees 9.3% 20 to 99 employees 21.6% 100 to 499 employees 18.7% 500 to 999 employees 6.5% 1,000 to 4,999 employees 11.0% 5,000 to 9,999 employees 4.1% 10,000 or more employees. [6]
  • 13.9% Onboarding Almost half of the respondents reported that their company has a good onboarding process. [6]
  • 43.6% Not sure 12.5% Importance of DevOps. [6]
  • Almost 80% of respondents believed that DevOps is at least somewhat important, with almost half of the respondents noting that it is extremely important. [6]
  • 17.4% Not very important 2.0% Not at all important 1.4% Share Work Career Values. [6]
  • Overall, developers tend to be satisfied with their jobs, with almost 65% reporting that they are either slightly or very satisfied with their job. [6]
  • On the other end of the spectrum, around 25% are slightly to very dissatisfied. [6]
  • Looking for a Job Job Search Status Almost 83% of respondents reported that they are either not actively looking or interested in new job opportunities. [6]
  • 17.3% Job Search Status by Geography. [6]
  • In the US, UK, Germany, and Canada, over 80% of developers are not actively looking for a job, but at least half are open to new opportunities. [6]
  • 13.9% I’m not actively looking, but I am open to new opportunities. [6]
  • 56.6% I am actively looking for a job. [6]
  • 11.2% I’m not actively looking, but I am open to new opportunities. [6]
  • 34.4% I am actively looking for a job. [6]
  • I am actively looking for a job 10.4%. [6]
  • 29.5% I am actively looking for a job. [6]
  • If we break out the data by job function, over 20% of academic researchers, data scientists, and data/business analysts are actively looking for a new job, followed closely by designers, game developers, and mobile developers at 19%. [6]
  • Academic researcher 21.7% Data scientist or machine learning specialist. [6]
  • 20.5% Data or business analyst 20.2% Designer 19.6% Developer, game or graphics 19.3% Developer, mobile 19.1% Educator 18.9% Scientist. [6]
  • 17.9% Engineer, data 17.6% Database administrator 17.2% Developer, front end 16.9% Developer, embedded applications or devices 16.5% Developer, QA or test. [6]
  • 16.3% Developer, backend 16.2% Developer, full stack 15.7% Engineer, site reliability. [6]
  • 15.5% Developer, desktop or enterprise applications. [6]
  • Senior executive/VP 11.8% Job Hunt Factors. [6]
  • Better compensation was by far the most common factor for respondents with 70% of them noting that more pay was important. [6]
  • Wanting to work with new technologies 58.5%. [6]
  • Curious about other opportunities 57.1% Growth or leadership opportunities 52.9% Better work/life balance 48.3% Trouble with leadership at my company 26.8% Looking to relocate 26.3%. [6]
  • Trouble with my direct manager 17.0%. [6]
  • Just because 12.3% Trouble with my teammates 11.7% Wanting to share accomplishments with a wider network 10.3% How do you learn about a company during a job hunt. [6]
  • Company reviews from third party sites 69.6% Read company media, such as employee blogs or company culture videos. [6]
  • 65.3% Personal network friends or family 63.4%. [6]
  • Directly asking current or past employees at the company 36.2%. [6]
  • Publicly available financial information 26.4% Share Work. [6]
  • Interestingly enough, the least important factors were the financial performance of the organization (11.4%), the specific team they would be working on (11.2%), and the diversity of the organization (6.6%). [6]
  • For example, among the women respondents, 48% selected company culture to be one of the most important factors and 18% indicated that diversity was also of top importance. [6]
  • Among the non binary respondents, 49.9% chose office environment and company culture in the top three most important factors and 33.4% strongly valued the diversity of the company. [6]
  • I’d be working with 51.3% Office environment or company culture. [6]
  • 44.5% Flex time or a flexible schedule 43.9% Opportunities for professional development. [6]
  • How widely used or impactful my work output would be 20.8% Industry that I’d be working in 15.3%. [6]
  • Family friendliness 12.1% Financial performance or funding status of the company or organization 11.9%. [6]
  • I’d be working on 11.8% Diversity of the company or organization. [6]
  • 6.9% Languages, frameworks, and other technologies. [6]
  • I’d be working with 52.8% Office environment or company culture. [6]
  • 44.5% Flex time or a flexible schedule 44.0% Opportunities for professional development. [6]
  • How widely used or impactful my work output would be 21.0% Industry that I’d be working in 15.3%. [6]
  • Family friendliness 12.2% Financial performance or funding status of the company or organization 12.1%. [6]
  • I’d be working on 11.7% Diversity of the company or organization 5.5%. [6]
  • 48.3% Flex time or a flexible schedule. [6]
  • 45.6% Languages, frameworks, and other technologies I’d be working with 41.8% Opportunities for professional development 41.1%. [6]
  • How widely used or impactful my work output would be 19.8% Diversity of the company or organization 18.6% Industry that I’d be working in 14.0%. [6]
  • Family friendliness 10.7% Financial performance or funding status of the company or organization 8.9% Office environment or company culture. [6]
  • 51.7% Flex time or a flexible schedule 41.6% Languages, frameworks, and other technologies. [6]
  • I’d be working with 39.4% Diversity of the company or organization. [6]
  • How widely used or impactful my work output would be 22.8% Industry that I’d be working in. [6]
  • 10.9% Financial performance or funding status of the company or organization 7.6% Family friendliness 7.4% Weighting Important Job Factors in the US. [6]
  • Office environment or company culture 47.5% Languages, frameworks, and other technologies. [6]
  • I’d be working with 47.1% Flex time or a flexible schedule. [6]
  • How widely used or impactful my work output would be 23.5% Industry that I’d be working in 16.4%. [6]
  • Family friendliness 12.8% Financial performance or funding status of the company or organization 12.5% Diversity of the company or organization 9.1% Office environment or company culture. [6]
  • 47.9% Languages, frameworks, and other technologies. [6]
  • I’d be working with 45.6% Flex time or a flexible schedule. [6]
  • How widely used or impactful my work output would be 23.4% Industry that I’d be working in 16.2%. [6]
  • 12.5% Financial performance or funding status of the company or organization 12.0% Diversity of the company or organization. [6]
  • Globally, over 75% of developers work less than 45 hours per week. [6]
  • Less than 30 hours 7.3% 30 to 34 hours 3.6% 35 to 39 hours 13.5% 40 to 44 hours 51.7% 45 to 49 hours 11.2% 50 to 54 hours 7.0% 55 to 59 hours 1.2% 60 to 64 hours 2.6% 65 to 69 hours 0.2% 70 hours or more 1.8%. [6]
  • Over 82% of respondents visit Stack Overflow at least a few times per week, with over 59% visiting every day. [6]
  • A few times per month or weekly 13.9% A few times per week 23.7% Daily or almost daily 30.5% Multiple times per day 28.6%. [6]
  • 0.1% Less than once per month or monthly. [6]
  • A few times per month or weekly 16.8%. [6]
  • A few times per week 27.8% Daily or almost daily 28.3%. [6]
  • A few times per month or weekly 17.3% A few times per week 27.8% Daily or almost daily 27.9%. [6]
  • About 83% of the participants in our survey say they are registered users with accounts. [6]
  • 6.0% Visited SE sites Almost all of responents have visited Stack Overflow and about two thirds have visited Stack Exchange. [6]
  • 67.3% Stack Overflow Jobs 36.3% Stack Overflow for Teams 4.5% Stack Overflow Talent 2.4% Stack Overflow Advertising. [6]
  • I have never visited any of these sites 0.9%. [6]
  • I have never visited any of these sites 0.5%. [6]
  • Over 34% of survey respondents participate on Stack Overflow a few times per month or more often. [6]
  • I have never participated in Q&A on Stack Overflow 22.3%. [6]
  • Less than once per month or monthly 43.7%. [6]
  • 17.8% A few times per week 9.0% Daily or almost daily 4.7% Multiple times per day 2.6%. [6]
  • I have never participated in Q&A on Stack Overflow 20.0%. [6]
  • 49.3% A few times per month or weekly 16.8% A few times per week 7.9% Daily or almost daily 3.8%. [6]
  • I have never participated in Q&A on Stack Overflow 21.1%. [6]
  • 49.3% A few times per month or weekly 16.2% A few times per week 7.7% Daily or almost daily 3.6% Multiple times per day 2.0%. [6]
  • About 43% of the respondents to our survey consider themselves part of our community, but this varies for different groups of people. [6]
  • 30.0% Nonbinary, genderqueer, or gender non. [6]
  • A lot more welcome now than last year 6.1% Somewhat more welcome now than last year 9.5% Just as welcome now as I felt last year 70.6% Somewhat less welcome now than last year 5.9%. [6]
  • A lot less welcome now than last year 4.0% Not applicable I did not use Stack Overflow last year 3.9% Member of other online developer community. [6]
  • For around 60% of respondents, Stack Overflow is the only online developer community they are a member of. [6]
  • Of the 41% who indicated they are members of other online developer communities. [6]
  • Most respondents were not sure and almost 37% believe that restrictions should not be relaxed. [6]
  • The top approximately 2% of salaries inside and outside of the US were trimmed and replaced with threshold values. [6]
  • React Native is among the most commonly utilized mobile applications frameworks, with 42% of programmers globally using it. [12]
  • Flutter is currently the most popular cross platform mobile framework used by global developers, according to a 2021 developer survey. [7]
  • See how choosing React Native for cross platform development allowed us to build mobile apps sharing 99% of the code, and 80% of the code with the desktop version. [7]
  • then your code will run on each platform, meaning you’ll get close to 100% code reuse. [13]
  • It powers 15% of apps in the app store, not including thousands of apps built internally at enterprises for every lineof. [13]
  • Flutter was near the bottom of the popularity list according to developers participating in the Stack Overflow Survey 2019. [14]
  • Flutter surpasses React Native by 4% (42% for Flutter against 38% for React Native). [14]
  • It is estimated using the distribution of the population by age group and the highest level of education attained in a given year, and time series data on the official duration of each level of education.4. [2]
  • Percentage of households with a computer 0.20. [2]
  • Percentage of households with Internet access 0.20. [2]
  • Percentage of individuals using the Internet 0.33. [2]

I know you want to use Mobile Development Frameworks, thus we made this list of best Mobile Development Frameworks. We also wrote about how to learn Mobile Development Frameworks and how to install Mobile Development Frameworks. Recently we wrote how to uninstall Mobile Development Frameworks for newbie users. Don’t forgot to check latest Mobile Development Frameworksstatistics of 2024.

Reference


  1. springer – https://link.springer.com/article/10.1007/s10664-020-09827-6.
  2. tecla – https://www.tecla.io/blog/top-js-frameworks/.
  3. itu – https://www.itu.int/en/ITU-D/Statistics/Pages/publications/mis2017/methodology.aspx.
  4. clariontech – https://www.clariontech.com/blog/top-mobile-app-development-frameworks-in-2019.
  5. merixstudio – https://www.merixstudio.com/blog/cross-platform-mobile-development/.
  6. medium – https://medium.com/flutter-community/cross-platform-mobile-applications-how-it-can-benefit-your-business-in-2020-3822d220a05e.
  7. stackoverflow – https://insights.stackoverflow.com/survey/2020.
  8. monterail – https://www.monterail.com/blog/flutter-vs-react-native-mobile-development.
  9. statista – https://www.statista.com/statistics/869224/worldwide-software-developer-working-hours/.
  10. bacancytechnology – https://www.bacancytechnology.com/blog/mobile-app-development-frameworks.
  11. towardsdatascience – https://towardsdatascience.com/top-10-in-demand-web-development-frameworks-in-2021-8a5b668be0d6.
  12. itpathsolutions – https://www.itpathsolutions.com/mobile-app-development-framework-trends-in-2021/.
  13. technostacks – https://technostacks.com/blog/mobile-app-development-frameworks.
  14. ionic – https://ionic.io/resources/articles/ionic-vs-react-native-a-comparison-guide.
  15. nomtek – https://www.nomtek.com/blog/flutter-vs-react-native.

How Useful is Mobile Development Frameworks

One of the key advantages of using mobile development frameworks is the ability to save time and effort. By providing pre-written code for common elements of mobile applications, such as user interfaces, navigation, and data handling, developers can speed up the development process and focus on creating unique features and functionality. This can significantly reduce the amount of time and resources needed to create a high-quality mobile app, allowing developers to more quickly bring their ideas to market.

Additionally, mobile development frameworks can help ensure consistency across different platforms. With the proliferation of mobile devices and operating systems, ensuring that an application functions well across all devices and platforms can be a daunting task. By using a framework that is designed to work seamlessly across different platforms, developers can create applications that are more reliable, consistent, and user-friendly.

Furthermore, many mobile development frameworks offer built-in support for the latest technologies and trends in mobile development. This can include features such as responsive design, push notifications, and location services, which can help developers create more engaging and dynamic mobile applications. By taking advantage of these built-in features, developers can create apps that are not only functional but also innovative and forward-thinking.

Another useful aspect of mobile development frameworks is the opportunity for collaboration and community support. Many frameworks have large and active developer communities that can provide support, guidance, and resources to help developers overcome challenges and find solutions to common problems. This sense of community can be incredibly valuable for developers who are new to mobile development or who are looking to expand their skills and knowledge.

Despite these advantages, it is important to acknowledge that mobile development frameworks also have limitations and drawbacks. One common criticism of frameworks is that they can be restrictive and limit the ability for developers to customize and optimize their code. Developers may find themselves constrained by the limitations of the framework and unable to implement certain features or functionality that are crucial to their app.

Additionally, mobile development frameworks can be complex and difficult to learn, especially for beginners. The sheer volume of code, libraries, and modules that are included in a typical framework can be overwhelming, making it challenging for new developers to understand and navigate. This can lead to frustration and confusion, ultimately hindering the development process rather than speeding it up.

In conclusion, mobile development frameworks can be incredibly useful tools for developers looking to streamline the process of creating mobile applications. They offer a range of benefits, including saving time and effort, ensuring consistency across platforms, and providing built-in support for the latest technologies. However, it is important for developers to carefully consider the advantages and limitations of using frameworks and to weigh these factors against their own development needs and goals. Ultimately, the usefulness of mobile development frameworks will depend on the specific requirements of the app being created and the skill level and experience of the developer.

In Conclusion

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